Kids smiling.

Our Impact

At Games for Change, we believe that every student has the potential to be a changemaker. G4C Learn programs unlock that potential by putting game design tools and methodologies in their hands to address issues impacting their communities. Through interactive and inclusive experiences that blend STEAM skills with social-emotional learning, we're empowering young creators to become future-ready digital storytellers who don't just play games but use them to build empathy, solve problems, and change the world.

Smooth gradient blending purple and blue colors

Celebrating G4C Learn Impact

Impact Card icon.

10+

Years of Programs

Impact card icon.

70,000+

Students Reached

Impact Card icon.

90+

Nations Represented by Program Participants

Impact Card icon.

6,800+

Impact Games Created

Impact card icon.

1,200+

Schools & Learning Centers Involved

“This year, we participated for the second year in a row. Our kids do G4C after school as an extracurricular activity, and they get a lot of coding skills that they wouldn’t normally get because we don’t offer it in most of our classes.”
Dawn Logan
Bethlehem Center High School, Fredericktown, PA
“I love to implement gaming and technology into my teaching, and G4C really provided me with that platform… It makes learning very exciting, very hands on, and very interactive. In fact, it brings out the best in my students. It’s a game changer for them.”
Lillian Jideama
Tri-Cities High School, East Point, GA
“I’ve seen a lot of amazing work come out of the G4C Student Challenge. My students were able to think in very different ways, how to think outside the box and approach a problem with multiple different solutions. It’s really cool to see them engage in a way we wouldn’t normally see in a classroom.”
Mashfiq Ahmed
John Dewey High School, Brooklyn, NY
“We believe that games have the power to bring people together in meaningful ways. We hope to provide a stepping stone for players to approach gaming and life with a more positive attitude.”
Student creators of Buddy System
Pasadena, California
“Learning game design has fundamentally changed the way I see video games. Now when I look at a video game, I’m always thinking about the code that went in there, how the developers were able to bend the software to their whims, and I think it’s great!”
Student creator of Bot Cleans the Ocean
Detroit, Michigan
“Next-Gen Testimonial: Today was an awe-inspiring day! I attended Next-Gen Summit hosted by Games for Change! From the Rocket League Tournament, learning about responsive use of AI, to hanging out with professionals.I especially enjoyed the last part of the event, which is to talk to various professionals, including people from indie game studios, nonprofits, Discord, and more. It was really eye-opening experience to learn from their mistakes, experiences, and the fun moments. It made me excited to go into this industry or a related field. If you're unsure about what to do but have a rough inkling, definitely attend events like this one to explore the field.”
Ryan Zhu, High School Student
Brooklyn High, NY
“I love the purposeful approach to building games. It was a highly informative process, with many tools provided, that can help guide the way I build any game in the future. The opportunity to collaborate with others and playtest was also really appreciated.”
Museum Educator

Partners

Smooth gradient blending purple and blue colors
Motorola Solutions Foundation.
GM logo.
Verizon logo.
Take-two Interactive logo.
Motorola Solutions Foundation.
GM logo.
Verizon logo.
Take-two Interactive logo.